MIGHT & MAGIC VI

Potions Page

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            (1) To mix the potions pick the potion with left click then click on to the other potion with right click
            (2) To make a yellow, blue and red potion you must find the herbs with that colors and the process is same as the above
Name Color Mixture (1) Description
Energy Yellow - (2) +10 Primary Statistics (Temporary)
Cure Wounds Red - (2) +10 HP Restoration
Magic Potion Blue - (2) +10 SP Restoration
Cure Poison Purple Red + Blue Cures Poison
Resistance Green Blue + Yellow +10 Resistances (Temporary)
Protection Orange Yellow + Red +10 Armor (Temporary)
Super Resistance White Green + Blue +20 Resistances (Temporary)
Supreme Protection White Orange + Green +20 Armor (Temporary)
Extreme Energy White Orange + Yellow +20 Primary Statistics (Temporary)
Stone Skin White Orange + Blue Grants Stone Skin (the spell) for 6 hrs
Heroism White Orange + Red Grants Heroism (the spell) for 6 hrs
Bless White Purple + Blue Grants Bless (the spell) for 6 hrs
Restoration White Purple + Green Cures all conditions except dead & stone
Haste White Green + Yellow Grants Haste (the spell) for 6 hrs
Essence of Intellect Black Blue + Stone Skin +15 Intellect, -5 Might (1 Times)
Essence of Personality Black Blue + Restoration +15 Personality, -5 Speed (1 Times)
Essence of Might Black Red + Heroism +15 Might, -5 Intellect (1 Times)
Essence of Speed Black Red + Haste +15 Speed, -5 Personality (1 Times)
Essence of Endurance Black Yellow + Supreme Protection +15 Endurance, -1 All Statistics (1 Times)
Essence of Accuracy Black Yellow + Bless +15 Accuracy, -5 Luck (1 Times)
Divine Cure Black Orange + Restoration +100 HP, +1 Age (Temporary)
Essence of Luck Black Purple + Super Resistance +15 Luck, -5 Accuracy (1 Times)
Divine Power Black Purple + Extreme Energy +20 Level, +1 Age (Temporary)
Divine Magic Black Green + Super Resistance +100 SP, +1 Age (Temporary)
Rejuvenation Black Green + Extreme Energy  - All Extra Life, -1 7-Statistics

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