Fire Magic | |
Torch Light:
Increases the radius of light surrounding your
party.
Normal:Duration:1hr/skill Expert:Brighter light Master:Brightest light |
Flame Arrow:
Castes and fires a single flammy arrow. Damage:1-8/skill. Normal:Casting costs 2 SP Expert:Casting costs 1 SP,quicker recovery rate Master:Casting costs 0 SP,quickest recovery rate |
Protection from Fire:
Increases all your characters fire resistance
by your skill pts.
Normal:1 pt resistance/skill Expert:2 pt resistance/skill Master:3 pt resistance/skill |
Fire Bolt:
Launches a burst of fire on a single target.
Damage:1-4/skill. Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Haste:
Reduces the time it takes to recover.
Normal:Duration:1hr + 1min/skiill Expert:Spell affects entire party Master:Duration:1hr + 3min/skill |
Fireball:
Targets a single monster, but explodes to anyone
that caught in the blast.Damage:1-6/skill
Normal:CModerate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Ring of Fire:
Generates a ring of fire around the party that
damages all the monsters it contacts. Damage:6 + 1/skill Normal:Small radius of effect around the party Expert:Larger radius Master:Quicker recovery rate |
Fire Blast:
Launches struks of fire in the direction the
characters facing
Normal:Slow rate of recovery + 3 shots Expert:Moderate rate of recovery + 5 shots Master:Faster recovery rate + 7 shots |
Meteor Shower:
Summons flaming rocks from the sky.Damage:8 + 1/skill
Normal:Slow rate of recovery + 8 meteors Expert:Medium rate of recovery + 12 meteors Master:Quicker recovery rate + 16 meteors |
Inferno:
Burns all monsters in sight.Damage:12 + 1/skill
Normal:Slow rate of recovery Expert:Faster rate of recovery Master:Fastest rate of recovery |
Incinerate:
Inflicts massive damage on a target. Damage:15 + 1-15/skill Normal:Slow rate of recovery Expert:Faster recovery rate Master:Fastest recovery rate |
|
Air Magic | |
Wizard Eye:
Causes the map to show the locations of monsters and other point of
interests.
Normal:Only shows terrains and monsters Expert:Shows treasures Master:Shows point of interest |
Static Charge:
Targets a single monster with a jolt of static electric. Damage:2-6.
Normal:Casting cost 2 SP Expert:Casting cost 1 SP,quicker recovery rate Master:Casting cost 0 SP,quickest recovery rate |
Protection from Electricity:
Increases all your characters electricty resistance
by your skill pts.
Normal:1 pt resistance/skill Expert:2 pt resistance/skill Master:3 pt resistance/skill |
Sparks:
Fires small balls of lighning.Damage:2 + 1/skill.
Normal:Moderate recovery rate,3 sparks Expert:Faster recovery rate,5 sparks Master:Fastest recovery rate,7 sparks |
Feather Fall:
Prevents your characters from being hurt when falling more than ten
feet.
Normal:Duration 5min./skill Expert:Duration 10min./skill Master:Duration 1hr./skill |
Shield:
Halves the damage from incoming ranged attacks.
Normal:Duration 1hr. + 5min./skill Expert:Spell effects the entire party Master:Duration 1hr. + 15min./skill |
Lightning Bolt:
Discharges electricity to a single target.Damage:1-8/skill.
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Jump:
Launches your party up in the air,landing you 60 feet far.
Normal:Slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Implosion:
Affects a single target by destroying the air around it.Damage:10 +
1-10/skill.
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Fly:
Grants the power of flight to your characters.
Normal:Duration 5min./skill Expert:Duration 10min./skill Master:Duration 1hr./skill |
Starburst:
Calls satrs from the heavens to smite and burn your enemies.Damage:20
+ 1/skill
Normal:Slow recovery rate,8 stars Expert:Faster recovery rate,12 stars Master:Fastest recovery rate,16 stars |
|
Water Magic | |
Awaken:
Automatically awakens all of your characters from a normal sleep.
Normal:Works if asleep less than 3min./skill Expert:Works if asleep less than 1hr./skill Master:Works if asleep less than 1day/skill |
Cold Beam:
Targets a single monster with a field of extreme cold for an instant.Damage:2-6
Normal:Casting cost 2 SP Expert:Casting cost 1 SP,quicker recovery rate Master:Casting cost 0 SP,quickest recovery rate |
Protection from Cold:
Increases all your characters cold resistance
by your skill pts.
Normal:1 pt resistance/skill Expert:2 pt resistance/skill Master:3 pt resistance/skill |
Poison Spray:
Sprays poison at monsters. Damage:2 + 1-2/skill Normal:Moderate recovery rate,1 shot Expert:Faster recovery rate,3 shots Master:Fastest recovery rate,5 shots |
Water Walk:
Lets your characters walk along the surface of water.
Normal:Duration 5min./skill Expert:Duration 10min./skill Master:Duration 1hr./skill |
Ice Bolt:
Fires a single bolt of ice at a single target. Damage:1-7/skill Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Enchant Item:
Gives a chance to inbue a normal item with magical powers.
Normal:Weak enchantment only Expert:Stronger enchantments Master:Allows enchantment of weapons |
Acid Burst:
Squirts a jet of extremely caustic acid. Damage:9 + 1-9/skill Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Town Portal:
Teleports the party to the last town visited.Chance:10%/skill
Normal:Outdoors only Expert:Indoors OK Master:Works anywhere ,gives the choice of destination |
Ice Blast:
Fires a ball of ice and the ball will shatter when it hits something
launching 7 shards of ice.Damage:12 + 1-2/skill
Normal:Slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Lloyd's Beacon:
Lets you place a marker at a location you want to teleport back to in the future. Normal:1 Beacon,decays in 1hr./skill Expert:3 Beacons,decays in 1day/skill Master:3 Beacons,decays in 1week/skill |
|
Earth Magic | |
Stun:
Slaps a onster with a magical force.
Normal:Normal effect. Expert:Stronger effect Master:Strongest effect |
Magic Arrow:
Fires a single magical arrow.Damage:3-8
Normal:Casting cost 2 SP Expert:Casting cost 1 SP,quicker recovery rate Master:Casting cost 0 SP,quickest recovery rate |
Protection from Magic:
Increases your characters magic resistance by
your skill pts.
Normal:1 pt resistance/skill Expert:2 pt resistance/skill Master:3 pt resistance/skill |
Deadly Swarm:
Summons a swarm of biting. Damage:5 + 1-3/skill Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest revovery rate |
Stone Skin:
Increase the armor class pf a character by 5 +1/skill Normal:Duration 1hr + 5min./skill Expert:Spell affects entire party Master:Duration 1hr + 15min./skill |
Blades:
Fires a rotating,razor thin metal blade. Damage:1-5/skill Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Stone to Flesh:
Removes the stoned condition of a character.
Normal:Works if stoned less than 3min./skill Expert:Works if stoned less than 1hr./skill Master:Works if stoned less than 1day/skill |
Rock Blast:
Releases a magical stone that explode when hits.Damage:1-8/skill
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Turn to Stone:
Temporarily turns a target to stone.
Normal:Duration 5min./skill Expert:Duration 10min./skill Master:Duration 20min./skill |
Death Blossom:
Fires a magical stone far.Damage:20 + 1/skill
Normal:Moderate recovery rate Expert:Faster recovery rate,larger radius of effect Master:Fastest recovery rate,largest radius of effect |
Mass Distortion:
Increases weight of a target. Damage:%25 HP + %2/skill Normal:Slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
|
Spirit Magic | |
Spirit Arrow:
Fires a bolt of negative spiritual energy. Damage:1-6 Normal:Moderate recovery Expert:Faster recovery Master:Casting cost 0 |
Bless:
Increases chance to hit monsters by 5 + 1/skill
Normal:Duration:1hr. + 5min./skill Expert:Spell affects entire party Master:Duration:1hr. + 15min./skill |
Healing Touch:
Heals a single character of 3-7HP.
Normal:Heals 3-7HP Expert:Heals 5-9HP Master:Heals 7-11HP |
Lucky Day:
Temprorarily increases a single characters luck by 10 + 2/skill
Normal:Increase by 10 + 2/skill Expert:Increase by 10 + 3/skill Master:Spell affects entire party |
Remove Curse:
Removes the cursed condition from a character.
Normal:Works if cursed less than 3min./skill Expert:Works if cursed less than 1hr./skill Master:Works if cursed less than 1day/skill |
Guardian Angel:
Resurrects and returns you to the last temple you visited upon your deaths.Lasts for 1hr./skill
Normal:Restored to life with 1HP each Expert:Restored to life with half their HP Master:Restored to life with all their HP |
Heroism:
Increases the damage a character does by 5 + 1/skill Normal:Duration:1hr. + 5min./skill Expert:Spell affects entire party Master:Duration:1hr. + 15min./skill |
Turn Undead:
Forces all visible undead monsters to flee until the duration 3min. + 3min./skill
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Raise Dead:
Raises a character from the dead.
Normal:Works if dead less than 3min./skill Expert:Works if dead less than 1hr./skill Master:Works if dead less than 1day/skill |
Shared Life:
Combines the life force and redistrubutes it.
Normal:Adds 1HP/skill Expert:Adds 2HP/skill Master:Adds 3HP/skill |
Resurrection:
Resurrect an eradicated body.
Normal:Works if eradicated less than 3min./skill Expert:Works if eradicated less than 1hr./skill Master:works if eradicated less than 1day/skill |
|
Mind Magic | |
Meditation:
Temporarily increases a characters intellect and personality by 10 + 2/skill
Normal:Increases by 10 + 2/skill Expert:Increases by 10 + 3/skill Master:Spell affects entire party |
Remove Fear:
Removes the afraid condition from a character.
Normal:Works if afraid less than 3min./skill Expert:Works if afraid less than 1hr./skill Master:Works if afraid less than 1day/skill |
Mind Blast:
Fires a bolt of mental force. Damage:5 + 1-2/skill Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Precision:
Temporarily increases a characters accuracy by 10 + 2/skill
Normal:Increases by 10 + 2/skill Expert:Increases by 10 + 3/skill Master:Spell affects entire party |
Cure Paralysis:
Cures the paralyze condition from a character.
Normal:Works if paralyzed less than 3min./skill Expert:Works if paralyzed less than 1hr./skill Master:Works if paralyzed less than 1day/skill |
Charm:
Calms a creature and removes any hostile feelings.
Normal:Duration:3min./skill Expert:Duration:6min./skill Master:Duration:12min./skill |
Mass Fear:
All creatures in the sight fear the caster and flee.
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Feeblemind:
Removes the ability of a target to cast a spell.Duration:5min./skill
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Cure Insanity:
Cures the insanity condition from a character.
Normal:Works if insane less than 3min./skill Expert:Works if insane less than 1hr./skill Master:Works if insane less than 1day/skill |
Psychic Shock:
Targets a single creature with mind damaging magic.Damage:12 + 1-12/skill
Normal:Slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Telekinesis:
Lets you to manipulate an object at a distance at a strength.
Normal:Strength of effect is 1/skill Expert:Strength of effect is 2/skill Master:Strength of effect is 3/skill |
|
Body Magic | |
Cure Weakness:
Cures the weak condition of a character.
Normal:Works if weak less than 3 min./skill Expert:Works if weak less than 1hr./skill Master:Works if weak less than 1day/skill |
First Aid:
Cures 5HP on a single target.
Normal:Cures 5HP Expert:Cures 7HP Master:Cures 10HP |
Protection From Poison:
Increases your characters poison resistance by your skill.
Normal:1 pt resistance/skill Expert:2 pt resistance/skill Master:3 pt resistance/skill |
Harm:
Directly inflicts magical damage.Damage:8 + 1-2/skill
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Cure Wounds:
Cures HP on a character by 5 + 2/skill Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Cure Poison:
Cures the poison condition of a character.
Normal:Works if poisoned less than 3min./skill Expert:Works if poisoned less than 1hr./skill Master:Works if poisoned less than 1day/skill |
Speed:
Temprorarily increases a characters speed by 10 + 2/skill Normal:Increases by 10 + 2/skill Expert:Increases by 10 + 3/skill Master:Spell affects entire party |
Cure Disease:
Cures the disease condition of a character.
Normal:Works if diseased less than 3min./skill Expert:Works if diseased less than 1hr./skill Master:Works if diseased less than 1day/skill |
Power:
Temprorarily increases a characters might and endurance by 10 + 2/skill
Normal:Increases by 10 + 2/skill Expert:Increases by 10 + 3/skill Master:Spell affects entire party |
Flying Fist:
Throws a heavy magical force.Damage:30 + 1-5/skill
Normal:Slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Power Cure:
Cures HP of all characters at once by 10 + 2/skill
Normal:Slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
|
Light Magic | |
Create Food:
Creates food for your characters.
Normal:Creates 1day + 1day/10skill Expert:Creates 1day + 2day/10skill Master:Creates 1day + 3day/10skill |
Golden Touch:
Converts a single item into equal gold by chance of %10/skill
Normal:Converts into %40 of value Expert:Converts into %60 of value Master:Converts into %80 of value |
Dispel Magic:
Removes all spells on all creatures in the sight
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Slow:
Halves the walking speed and doubles the recovery rate of a monster.
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Destroy Undead:
Calls the power of Heaven to undo the evil magic that extends the lives of undead. Damage:16 + 1-16/skill Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Day of the Gods:
Casts power,meditation,speed,lucky day,precision and guardian angle on all characters.
Normal:All spells cast at twice skill Expert:All spells cast at three times skill Master:All spells cast at four times skill |
Prismatic Light:
Inflicts 25 + 1/skill damage on all creatures in sight.Only indoors.
Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Hour of Power:
Casts haste,heroism,shield,stone skin and bless on all your characters.
Normal:All spells cast twice skill Expert:All spells cast three times skill Master:All spells cast four times skill |
Paralyze:
Temporarily prevents a monster from moving or attacking for 3min./skill.
Normal:Slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Sun Ray:
Concentrates the light of sun on a creature.Only outdoors and during the day.Damage:20 + 1-20/skill
Normal:Very slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Divine Intervenion:
You call upon the heavens to restore all HP,SP and remove all adverse conditions. Caster ages 10 years per each casting. Normal:Only works once/day Expert:Only works twice/day Master:Only works three times/day |
|
Dark Magic | |
Reanimate:
Allows you to raise a lifeless creature from dead.
Normal:Creature gets 10HP/skill Expert:Creature gets 20HP/skill Master:Creature gets 30HP/skill |
Toxic Cloud:
A poisonous cloud of noxious gasses. Damage:25 + 1-10/skill Normal:Moderate recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Mass Curse:
Inflicts the cursed condition on all monsters in the sight.
Normal:Duration:2min./skill Expert:Duration:3min./skill Master:Duration:4min./skill |
Sharapmetal:
Fires a blast of hot,jagged metal in front of the caster.Damage:6 + 1-6/skill each
Normal:Moderate recovery rate,3 fragments Expert:Faster recovery rate,5 fragments Master:Fastest recovery rate,7 fragments |
Shrinking Ray:
Shrinks even the grandest monsters ot more manageable sizes for 5min./skill.
Normal:Reduces monster size to one half Expert:Reduces monster size to one third Master:Reduces monster size to one fourth |
Day of Protection:
Casts protection from fire,electricity, cold,poison and magic plus feather fall and wizard eye on all characters.
Normal:All spells cast at twice skill Expert:All spells cast at three times skill Master:All spells cast at four times skill |
Finger of Death:
Attempts to immediately slay a single creature by stripping its soul from its body.
Normal:%3chance/skill Expert:%4chance/skill Master:%5chance/skill |
Moon Ray:
Heals your characters and damages all monsters in sight.Only outdoors and at night.Damage:1-4/skill,Heal:1-4/skill
Normal:Slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Dragon Breath:
Empowers the caster to exhale a cloud of toxic vapors.Damage:1-25/skill
Normal:Slow recovery rate Expert:Faster recovery rate Master:Fastest recovery rate |
Armageddon:
Inflicts 50 + 1/skill to every creature on the map.
Normal:Can only be cast once/day Expert:Can only be cast twice/day Master:Can only be cast three times/day |
Dark Containment:
Attempts to trap the forces of darkness on a victim.The victim will suffer from random effects.
Normal:Slow rate of recovery Expert:Faster rate of recovery Master:Fastest rate of recovery |